About this Project
This book is a guide to implement and analyze simple agent-based evolutionary models using NetLogo. The first chapters of the book are available at https://wisc.pb.unizin.org/agent-based-evolutionary-game-dynamics/.
All the models we implement and analyze are agent-based, i.e. individual agents and their interactions are explicitly represented in the models. To formalise agents’ interactions we use the basic framework of Evolutionary Game Theory.
NetLogo (http://ccl.northwestern.edu/netlogo/) is a modeling platform used by hundreds of thousands of students, teachers and researchers all around the globe to build agent-based models. No coding experience is necessary to fully understand the contents of this book.
Recognition
Everyone contributing to this project will be credited following the usual rules for attribution and recognition in Academia.
Below is a current outline/table of contents for this project.
-
Introduction
-
Our first agent-based evolutionary model
-
Spatial interactions on a grid
-
Games on networks
-
Revision protocols and general payoff functions
-
Endogenous networks
-
Multipopulation games
-
Solving the mean dynamics at runtime
Activities
-
Reviewers Private
We need reviewers for chapters within parts "0. Introduction" and "1. Our first agent-based evolutionary model"